David: I'm David 'Zaccubus' Treacy, I'm a professional gamer and computer games commentator for about 15 years now.
Alex: So, could you explain what's the difference between a gamer and a commentator in this context please?
David: A commentator for computer games is no different from football commentary or any other commentary you would get whilst watching most sports on TV. You have a colour commentator who would explain the tactics used then you have a play by play commentator, who would be talking about the action as it is unfolding, there would be a lot of interaction between the two commentators. The production value these days has increased so much, a lot of money has been invested in this industry to improve user experience. We guide the viewers who may be new to the game, we spell it out for them, make sure they can follow what is unfolding before them, make sure they understand what is happening and we guide them every step of the way to ensure they feel engaged even if they're watching it for the first time. There's an element of educating the audience about the game but also talking about the players as well as they are as important to the whole story. It is about making the whole scene more accessible to a wider audience, I think it is much easier to enter this industry than say trying to become a football commentator in the UK or doing something far more traditional like that.
David: Yes back when I was 14. Mostly that was pro-gaming, I was a professional gamer for the majority of that time. I spent ten years on many different circuits, playing many different games in that time. I had to learn several different new games just to make money, that's like asking a professional footballer to suddenly switch to golf or basketball and become as good as a pro to make money. Things have evolved a lot since, gaming is far more sophisticated these days, players tend to latch onto one particular type of game and they stick to it. There's much better structure and support for new players who want to get into this kind of eSports and it is more accessible, far easier for one to forge a career in it.
Alex: You broadcast regularly on Twitch - could you tell us more about it and how do you make money there please?
David: Yes, I use Twitch to live stream as I have a partnership programme with them. I get a split of the money that is made through the live stream and I get a higher percentage of the money because of this partnership programme with them. Usually you get just 50-50 if you're just starting off on Twitch but once you reach a certain amount of viewers and subscribers, then you can get a better deal in terms of that split. There are people who really like a streamer and can spend a whole lot of money on them - most people just subscribe, you can buy a month's subscription to the channel and that allows you to support the streamer to do what they do. Do log into Twitch and have a look at what I do there for free.
David: It is for a particular streamer, just one at a time. You can of course buy subscriptions to more than one streamer. If you have an Amazon Prime account, there's Twitch Prime so you can subscribe to any user you like for free each month.
Alex: Could we talk about the early days when you were just getting into the industry as a teenager please, David?
David: I started around 14 years old, my parents hated what I did. They thought I was going to turn into a serial killer. There's this assumption that it was unhealthy for young teenagers to play computer games all day, shooting at things and it would turn you into a mass murderer. Nonetheless I did see the potential in this industry, I saw gamers out there who were great at what they did, winning impressive prizes like a Ferrari and huge sums of money at these tournaments and I thought, I'm really good at these games too, I could win a Ferrari too! It just started from there. I was pretty shit at school, so when I became good at video games, I was really bad at all these subjects they were trying to teach me at school like English and maths, I got so little encouragement at school but I was really good at video games. So I thought, fuck them, I'm going to play video games for a living and I'm going to make it work. When I was 15, that was the turning point - I dropped out of school, got a job, earned enough money to buy my computer and that allowed me to pick up the skills I needed in order to become good at what I do. I was very determined to succeed. I had the discipline, I put in the hours, back then fewer people were trying to make a living this way so it was more open, more fresh - like there wasn't a certain path you could follow, you just had to figure it all out for yourself. Nowadays the industry is so much more established, so if you're coming into it today, there are so many people you can learn from, people who have established great success in this industry. You can just go to a platform like Twitch and learn from the many professionals already broadcasting there. So take Fortnite for example, which I am playing now, so many people are going to Twitch and learning from there.
David: Both Fortnite and Unreal Tournament are my favourites at the moment.
Alex: There must be so many people out there who play computer games but so few of them actually manage to make any money from it. It's like there are so many of us who go out and dine in restaurants, we pay for the privilege of doing so, but how many of us actually get paid to eat in such places like food critics? What makes you different from the average teenager who loves playing computer games? How do we start monetizing an interest - is that a tough process?
David: It took a while - throughout the earlier days when I was a professional gamer, I didn't earn that much at all. Then I started doing the shoutcasting work and that all changed, it became easier to make money. You can't do all this on your own - you need a team, you need management to take care of you, find you work, you need them to help you find sponsors. I help take care of some younger star players when some of the older games that I enjoyed had gone extinct and died a natural death in the cycle of video games. That's less common these days - the companies producing the games would update the games, keep them relevant and fresh for a younger audience. The developers are putting in a better support mechanism and investing far more money into the eSports scene. The life span of a good game is much longer now. I am very lucky now to be in a position where people are coming to me with these opportunities, I'm not having to go out there to find new work, work is coming to me, all eSports related. So, quite recently, I was working for Epic Games, the company who made Fortnite, so I worked there for two years. I did many different things for them, such as creating content to teach people how to play the game, that's what I did on their Youtube channel and it was very lucrative at the time. Besides that, I also do a lot of freelance shoutcasting, there are so many opportunities out there but you have to be very good at what you do obviously if people are going to pay you very good money for any kind of work in the industry of course. I shall be heading out to Switzerland in a week to participate at an event there as a shoutcaster.
David: At the start, there was a lot to teach myself. Looking back, it was very challenging. But of course, there's nothing to stop any young person today going onto a Twitch stream and approaching someone who is experienced and established asking questions, to learn from them. People are a lot more accessible in this industry compared to say, professional football where there's little or no one-to-one interaction with the fans. In the gaming industry, it is accessible, you can talk to your heroes, they will probably be happy to give you some attention, it is a whole different ball game. Then I saw the different opportunities available beyond being just a pro-gamer or a shoutcaster. There's this huge industry employing so many people on the production and development side, before the game hits the market and constantly developing it as the game evolves over time. Then there are agents, managers, referees, there are even HR and administration managers, the whole scene is growing so quickly and of course, more and more new jobs are created everyday. So even if you are not into gaming, there could be a job in the industry that requires the skills that you have!
David: To be a a pro-gamer, there's like a 1% chance because you need to be in the top 1% in the gaming world.
Alex: And are you in that top 1% David?
David: No. Not anymore, because of my age! I would say I am probably still in the top 3% or so today. I do tournaments more as a hobby now, for fun, rather than as my main income, to try to earn money through those tournaments really.
Alex: But why is age such a big factor here?
David: Reaction times drop as you get older. Sorry, fact of life. The teenagers have a massive advantage over me.
Alex: Wow. Really? Shit, now I feel really old in my 40s.
Alex: In short, you have to be super good, like amongst the top 1% in the world if you want to monetize this activity?
David: You don't need to be top 1% to make a living from this industry, but you'll be just surviving, you'll be scraping by, you'll not be making a lot of money if you're not 1%. It is the best of the best in this industry who are really making a lot of money and it is difficult, it is a very tough environment. And there are people who sign with a low-end team to join tournaments, they see more of their prize money being taken by the management. They are scraping by on not much money, it's not what I would consider a decent standard of living even. There are loads of people putting loads of content out there on social media, on Youtube - they are not earning money or significant amounts of money from it but they are still establishing a fan base, trying to get their name out there within the gaming community. Everyone has to start somewhere, you don't decide to become a gamer and make your first million in a short time - you need to make a lot of contacts, get a mentor or two, you need to network with others in the industry, you need to be invited to events - I attend loads of events and they are very beneficial, that's where I pick up a lot of work by meeting people, talking to people, keeping in touch with them, making these useful contacts with important people in the industry who have a budget to spend. Because I'm not as good as I used to be as a gamer, so I'm diversifying in order to continue making a good living.
Alex: Can you give me some examples of the kinds of paid work you have found in the industry through networking?
Alex: Well. It's just that I am an older man who took a very different career path, I work in a very different industry and I have a different perspective. I think it is great for someone to find something they are passionate about for their careers, but I want to see how this can lead to a career that will allow a young person to eventually be able to earn a living and pay their bills. So as an uncle, I look at my nephew spending so much time or even too much time playing computer games - I don't know how to react. Do I encourage him to pursue his passions? Does he have what it takes to make money in this industry? Or even if he is not amongst the world top 1% or even 5% in the games he play, can he still somehow find a career in this industry doing what he enjoys most whilst still being able to earn a living and pay the bills?
Alex: Well David, thanks very much for your time and your help today. I hope my readers will benefit from this interview!
Alex,
ReplyDeleteAnother good Chinese drama that describe the competitive E-Sport scene that you can watch is called " The King's Avatar".
It tell about the life of a competitive E-Sport player in China as well as the E-Sport industry in China.
Oh I knew eSports was big in China, they are way ahead of the west in terms of monetizing online streaming entertainment with loads of platforms supporting a whole new genre of online entertainers.
DeleteHaving said that, I did the interview mostly because I thought, hey I am friends with David, I admire the way he has monetized a passion/hobby - you have to bear in mind the fact that I've not touched computer games since 1992 and have zero interest in them. If I wanna relax on the internet, I usually turn to Youtube for short videos or music. I have absolutely no desire to play computer games.